AI Insights · Timothy · July 2021
Top 5 Geolocation Games in Australia - Q2 2021
Discover the performance of the top 5 geolocation games in Australia during Q2 2021, including weekly downloads, revenue, and active user trends.
In Q2 2021, the top 5 geolocation games in Australia showcased varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Pokémon GO from Niantic, Inc. experienced fluctuations in weekly revenue, peaking at around $387K in the week of May 10 and ending the quarter at approximately $342K. Weekly downloads saw a notable increase towards the end of the quarter, reaching nearly 15.8K in the final week of June. Active users showed a slight decline from 569K to 497K, with a peak of 520K in the week of June 21.
Minecraft Earth by Mojang had a modest revenue stream, peaking at $46 in mid-April and gradually declining to $7 by the end of June. Weekly downloads fluctuated, with a significant drop to 901 in the final week of June. Active users also saw a downward trend, starting at 11.8K and closing the quarter at 9.5K.
CATAN – World Explorers from Niantic, Inc. saw its revenue peak at $2K in late April, before settling at around $975 by the end of June. Weekly downloads saw a general decline from 2.6K at the start of the quarter to 1.1K in the final week of June.
Jurassic World Alive by Jam City, Inc. showed a strong revenue performance, peaking at $15.7K in late May and maintaining above $13K towards the end of the quarter. Weekly downloads showed an upward trend mid-quarter, peaking at 2K in late May. Active users increased from 3.4K to 3.9K by the end of June.
Five Nights at Freddy's AR from Illumix, Inc. had a revenue spike to $3K in the week of June 21, before ending the quarter at $491. Weekly downloads were relatively stable, with a slight increase to 1.3K in the final week of June. Active users remained consistent, hovering around 26K throughout the quarter.
For more insights on app performance, visit Sensor Tower.